A Haunted House

This is probably the biggest project that I have ever worked on (as of 2023). I enjoyed worked with this project and I could have done much more to improve it but due to the certain circumstances, I had to end the project early.

In this project I have learnt many new things. The main thing I have learnt during this project is efficiency. I have used linked objects and data as much as I can to avoid creating whole new objects that would increase the memory usage and probably render times. Another important thing I have learnt during this project was animating camera movements.

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Renders

Scene #1
Scene #2
Scene #3
Scene #4
Scene #5
Scene #6

Extras

Solid View
World shader nodes to create night sky with stars
Animation Preview
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